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Project D.A.G.R

A collection of four mini-games by UTS Games Dev students

Year2022
Credits
Eddie ChapmanGame Developer
Baxter DulieuGame Developer
Christian BurgioGame Developer
Ethan FitzgeraldGame Developer
David SchutteGame Developer
Thomas RicciardielloDA Software DeveloperTechnical Assistance
Chris HancockDA Software DeveloperTechnical Assistance
Links
UTS Games Studio Page
3D StereoNo
Tags
games
games-dev
motion-capture
multi-user
multiplayer
unreal-engine

Project D.A.G.R

Data Arena Games Research

Overview

Project D.A.G.R (prounced dagger) is a multiplayer party-style game that brings together a variety of microgames to establish a friendly competition.

These microgames are designed to be short and fast paced, some with co-op elements and others pitting everyone against eachother. The microgames utilize the space and hardware within its playable environment (UTS Data Arena) to enhance the gaming experience, and create experiences and gameplay only possible within the specific environment. The goal of DAGR is to score as many points as possible over a set of ‘rounds’ (each round is a whole microgame), with the winner being crowned at the end of the experience.

DAGR and its microgames are presented like a gameshow, with the Players as contestents. The style is reminiscent of shows like Minute to Win it and Wipeout. The vision was simple, goofy and physical.

Last updated 21 Mar 2023