Year | 2022 |
Credits | Eddie ChapmanGame Developer Baxter DulieuGame Developer Christian BurgioGame Developer Ethan FitzgeraldGame Developer David SchutteGame Developer Thomas RicciardielloDA Software DeveloperTechnical Assistance Chris HancockDA Software DeveloperTechnical Assistance |
Links | |
3D Stereo | No |
Tags | games games-dev motion-capture multi-user multiplayer unreal-engine |
Project D.A.G.R (prounced dagger) is a multiplayer party-style game that brings together a variety of microgames to establish a friendly competition.
These microgames are designed to be short and fast paced, some with co-op elements and others pitting everyone against eachother. The microgames utilize the space and hardware within its playable environment (UTS Data Arena) to enhance the gaming experience, and create experiences and gameplay only possible within the specific environment. The goal of DAGR is to score as many points as possible over a set of ‘rounds’ (each round is a whole microgame), with the winner being crowned at the end of the experience.
DAGR and its microgames are presented like a gameshow, with the Players as contestents. The style is reminiscent of shows like Minute to Win it and Wipeout. The vision was simple, goofy and physical.