Philipp OttoGame Developer
Max ReimannOmegalib Porting Developer
Trön is a remake of a classic light cycles game that has been modified to integrate with Omegalib. It is a great example of an existing interactive 3D application that has been updated to harness the distributed parallel rendering capabilities of the Data Arena for an even more immersive and exciting user experience. The game appears in full 360 panoramic and 3D Stereoscopic. The Trön game was developed and ported to Omegalib by one of our student interns, Max Reimann.