Unreal Engine in the Data Arena
Unreal Engine has become the Data Arena's "go-to" system for creating immersive and collaborative 3D experiences. Using nDisplay, we run Unreal Engine projects in stereoscopic 360º (with 3D glasses) across multiple high-performance computers. We have integrated a number of familiar Data Arena input devices, and can stream live data from our Optitrack Motion Capture system.
Dive in
The following wiki pages cover the process of creating a project from start to final display in the Data Arena with lots of important information along the way.
If you need help, post a question in our Data Arena + Unreal Engine team so others can benefit as well. All UTS staff and students are welcome.


Last updated 4 Apr 2025