Unreal Engine in the Data Arena
Unreal Engine has become the Data Arena's "go-to" system for creating immersive and collaborative 3D experiences. Using nDisplay, we run Unreal Engine projects in stereoscopic 360º (with 3D glasses) across multiple high-performance computers. We have integrated a number of familiar Data Arena input devices, and can stream live data from our Optitrack Motion Capture system.
Data Arena requires Version 4.25
Unreal Engine version 4.25 is used in the Data Arena. This is a requirement. Projects created in newer versions will not run and unfortunately cannot be downgraded. Version 5.x support is in development.
The following wiki pages cover the process of creating a project from start to final display in the Data Arena with lots of important information along the way.
If you need help, post a question in our Data Arena + Unreal Engine team so others can benefit as well. All UTS staff and students are welcome.